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Fantastic Neighborhood 65: In space, no one can hear you SHRED

Published on May 16, 2013 by in Episodes

inspace

Jon is out this week so our good pal C.J. Kershner joins the Hood!

This week, we get deep into Far Cry 3: Blood Dragon – where it works and where it doesn’t. We talk a lot about the inner workings of the game industry, so this is good for all you guys who like to look behind the curtain. Then we move on to things we are hyped for… In our Banana Phone segment.

As always, you can reach us at letters@fantasticneighborhood.com, or by calling 720.HOODIE.6 (720.466.3436). Follow FredJon, CJ, & the show on Twitter, and like us on FacebookSubscribe and rate us on iTunes.

Music:

Segments:
0:00:00 - Cold open
0:00:46 – Intro
0:02:59 – Consumption Junction
0:34:03 – Banana Phone
1:04:30 – Game Club: Duke Nukem Forever part 2
1:33:38 – The Outro, Some Dubstep, and outtakes

 

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Google wins the internet… AGAIN

breakout

If you do a Google image search for “Atari Breakout” you are in for a treat. Well, as long as you like playing Breakout.

See the result here: LINKY

I guess when you are a multi-billion (trillion?) dollar company you can afford to have a division dedicated to making nothing but Easter eggs. I have no idea why, but when I beat the first level the next level was entirely comprised of Macaroni and Cheese images. Probably some Easter egg within an Easter egg thing. Very meta, Google.

 

 
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Fantastic Neighborhood 64: Nic Cage on Broadway

Published on May 9, 2013 by in Episodes

niccagegroup

Sometimes we have great ideas. We’d like to think that “Nic Cage on Broadway” may be the best one yet.

This week, we consume some new titles including Far Cry 3: Blood Dragon and Star Command. Fred mentions that he likes Iron Man 3 and then does not say why, and we talk about some current events on the newly named Hype Banana.

As always, you can reach us at letters@fantasticneighborhood.com, or by calling 720.HOODIE.6 (720.466.3436). Follow FredJon, & the show on Twitter, and like us on FacebookSubscribe and rate us on iTunes.

Music:

Segments:

0:00:00  - Cold open
0:01:33 – Intro
0:06:05 – Consumption Junction
0:30:02 – Hype Banana
0:49:45 – Game Club: Duke Nukem Forever part 1
1:05:20 -  The Outro, Some Dubstep, and then a thing

 

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A Proposal for Physical Media

Published on April 30, 2013 by in Articles, Rant

cd

I think we all know deep down in our collective heart of hearts that physical media is the next dinosaur on the technology chopping block. For me, it can’t come fast enough. Environmentalists want less plastic shit in the world, game makers want to better control distribution and eliminate used sales, but what’s in it for us? What’s in it for the average gamer?

The numero uno reason why physical media needs to disappear is simple: I am lazy. A lot of people are lazy. Gamers (especially us American-types), shockingly enough, are lazy. If I am currently engaged with a title and I’m confronted with the option of trying a new game but have to get out of my seat to change the disk, I will wait. I will wait until I am either done with the current game or I don’t care about the new title. Ever keep watching the same channel because you don’t know where the remote is, same shit. I am that lazy.

I have missed entire game series because of my unwillingness to change the disk. Resident evil 5 and 6? Skipped it cause I was playing something else. Syndicate? Yea I could go back to it but why bother, I would have to change the disk. Assassins Creed? They honestly look crappy, but I was busy with other games, so I don’t think I want to start now.

I don’t have this problem on my PC. Everything is a click away and I will bounce between Hawken, Magic Online and Facebook games at a moment’s notice.

AAA developers and platform makers should take note of this, because the window to sell titles at full price only seems to be about a month long. If I can’t be bothered to play Bioshock: Infinite on release day because I’m playing Gears of War: Judgement, and it’s just too hard for my lazy ass to switch disks, why wouldn’t I wait for a price break to buy my copy? I didn’t even finish Gears before it dropped to $40 on Amazon, and Bioshock is now down to $50.

So there you go. Laziness should be the driving force that propels gaming technology to the next level. I would write more, but the window is running out of space and I don’t feel like scrolling.

Please don’t be as lazy as I am, listen to our latest episode.

 
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Fantastic Neighborhood 62: More Indie than You with Cassie Chui

Published on April 25, 2013 by in Episodes

cassiechui

We are joined this week by special guest Cassie Chui, level designer from the upcoming ElectronicSuperJoy!

In Consumption Junction, Cassie describes what it’s like to be a masochist by means of Monster Hunting, we have an impromptu therapy session with Jon’s rampant Fire Emblem addiction, and Fred FINALLY beats Gears (and gets punchy about it). We also talk about Badland, Injustice, and Poker Night at the Inventory!

We have a bit of a Q and A with Cassie about how she got involved with ESJ, what its like to be an indie level designer, and when we can play the game!

In Game Club, Fred tries to regale us with his gamer injury story and we talk about The Silent Age on iOS. Next weeks game club is Star Seed Pilgrim!

NOTE: At some point we had an audio “flub” where this commercial gets played over Cassie. We will try to fix but not sure if we can, so our bad :( We decided to leave it in because we did not want to cut Cassies audio.

 

Music:

 

Segments:

0:00:00 – Cold open
0:01:01 – Introducing Cassie Chu, and talking about games
0:39:04 – Cassie Chu and Electronic Super Joy
0:57:48 – Gameclub – The Silent Age
1:07:42 – The Outro
1:16:05 –  Dubstep and outtakes

 

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Fantastic Neighborhood 61: Canceled Desserts

Published on April 18, 2013 by in Episodes

fireflan

The episode title and image make no sense until the end, but they are funny. Promise.

Jon and Fred had to Skype the show this episode, but since we are just so super-pro, I’ll bet you can’t even tell. Topics of discussion include how to raise a family with a dead wife (in Fire Emblem), why the mindless berzerkers of Gears of War: Judgement may be a bit too mindless, and Jon’s apprehension towards DLC for Bioshock: Infinite. Jon also shares his list of shame with us, including Dragon’s Crown.

In Gameclub we play Evoland and enjoy the hell out of it. Next week’s game is The Silent Age.

 

Music:

 

Segments:

0:00:00 – Cold open
0:01:03 – Us talking about games
0:43:45 – Spring fighter coverage with Chris Gsell
0:49:22 – Gameclub
0:59:54 – The Outro
1:04:50 – Power Rangers Dubstep and outro

 

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Fantastic Neighborhood 58: There and PAX Again

Published on March 28, 2013 by in Episodes

paxmap

Did you go to PAX East? If so, you’re one up on Jon. Ed and Fred relive their adventures from this years exposition, so that Jon may live vicariously through them. At least they brought him presents.

How good was this years swag?  How awesome was it to wait in line for two hours to see a forty-five minute pannel? What was the game of show?

Hint: It involved Diving. And Kicking.

This week’s Game Club game is Cart Life. Get your anti-depressants ready. Next week’s game will be the first five or six hours of Miasmata.

Music:

Segments:

  • 0:00:00 – Intro into PAX 2013 Retrospective – The swag and the games
  • 0:41:48 – PAXEast 2013 Retrospective – The panels and the letdowns
  • 1:12:38 - Gameclub – Cart Life
  • 1:18:56 – The Outro
  • 1:24:46 – The failed Outro

 

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